Role: Visual Design, Concept Development, User Experience Design, Animation, Asset Creation
Tools: Adobe Creative Suite: Illustrator, AfterEffects, PremierPro
As members of the highly selective corporate/academic collaborative program at NCSU Poole College of Management Consumer Innovation Collaborative, in partnership with Cisco and the Internet of Things Talent Consortium, our team was tasked to develop a game-based tool to identify and educate those seeking to explore and develop skills within the Internet of Things industry.
Space Quest: An Internet of Things Adventure
A gamified learning experience created for Cisco and the Internet of Things Talent Consortium
The theme of space exploration was selected based on insights gained through research via in-depth consumer interviews, literary review and creative development. Meeting the established criteria, the unifying theme provides a framework for storytelling that is future-focused, positive, embraces human diversity, and is mission and rank based.
Based on consumer preference, a colorful flat illustration style was developed. The space exploration theme allowed the creation of the avatars to best represent equitable gender and race diversity through the use of a uniform jumpsuit. Additional animated sequences were created as cutscenes between game-play, results screens and idle pose animations.
Four mini-game simulations were developed to correspond to four learning pathways – business management, analytics, programming and security. Storylines involve the search for a rogue deep space probe; game design reflects the skills needed for each distinct discipline. The clear function of each tab on the heads-up display styled game screen allows for cohesion and easily discoverable user interaction throughout all the mini-games.